Search found 194 matches

by Emera
Wed Dec 12, 2018 4:01 pm
Forum: Suggestions and Bug Reports
Topic: format for cells
Replies: 23
Views: 133

Re: format for cells

I see!
by Emera
Wed Dec 12, 2018 2:54 pm
Forum: Suggestions and Bug Reports
Topic: format for cells
Replies: 23
Views: 133

Re: format for cells

Paulo_Fera. wrote:
Wed Dec 12, 2018 2:51 pm
I do not quite understand what you mean (I think it's the translator's fault) but an image solves everything ... see

Image
O_o that was out of my expectation. I thought more of a phagocyte with a tail.(just looking like normal flagellocyte)
by Emera
Wed Dec 12, 2018 2:19 pm
Forum: Suggestions and Bug Reports
Topic: format for cells
Replies: 23
Views: 133

Re: format for cells

I'm bit worried that those shapes are common in bacteria, being unicellular organism-a single cell doing all the needed thing.(which the current celllab don't support unless you would have a simple phagocyte mad to do something I call macrofagum-flageladus which is simply the phagocyte with the fla...
by Emera
Wed Dec 12, 2018 1:24 pm
Forum: Suggestions and Bug Reports
Topic: format for cells
Replies: 23
Views: 133

Re: format for cells

It would be surely interesting to see different shapes, only I'm bit worried that those shapes are common in bacteria, being unicellular organism-a single cell doing all the needed thing.(which the current celllab don't support unless you would have a simple phagocyte /or bit of tweaking for mode os...
by Emera
Wed Dec 12, 2018 12:52 pm
Forum: Suggestions and Bug Reports
Topic: Suggestions(Signal/Substances)
Replies: 13
Views: 988

Re: Suggestions(Signal/Substances)

Great that you've liked it. Got this idea from the thinking of cells interacting with each other through proteins and other substances which sometimes trigger certain region of genes to be toggled~changing the behavior of the cell(might be able to reffer this to the stemeocyte, but moreover it can a...
by Emera
Wed Dec 12, 2018 4:52 am
Forum: Suggestions and Bug Reports
Topic: Suggestions(Signal/Substances)
Replies: 13
Views: 988

Re: Suggestions(Signal/Substances)

+I would guess that this whole idea can come through at the ends of the challenges, can be completely optional. With default values. It's not about everyone has to use it, it's more about there's more way to achieve objectives.
by Emera
Wed Dec 12, 2018 4:47 am
Forum: Suggestions and Bug Reports
Topic: Suggestions(Signal/Substances)
Replies: 13
Views: 988

Re: Suggestions(Signal/Substances)

I think this would make CL way too complicated. Nothing I would want to deal with. I agree with the fact it will give more complexity to the total gameplay, I thought that it would give much more options for things to play around and make stuffs a bit more interesting. Since it is a free game(Not s...
by Emera
Wed Nov 14, 2018 5:13 am
Forum: Suggestions and Bug Reports
Topic: Suggestions(Signal/Substances)
Replies: 13
Views: 988

Re: Suggestions(Signal/Substances)

:pulling the topic back up:
by Emera
Sun Oct 21, 2018 3:16 pm
Forum: Suggestions and Bug Reports
Topic: Name(tag) for modes
Replies: 6
Views: 397

Re: Name(tag) for modes

I really look forward to it! :>
by Emera
Sun Oct 21, 2018 11:10 am
Forum: Suggestions and Bug Reports
Topic: Name(tag) for modes
Replies: 6
Views: 397

Re: Name(tag) for modes

Alast wrote:
Sun Oct 21, 2018 11:02 am
Ah, I see. I like that!
A great honor for me that you liked the idea! :>
I'd like to hope that it wouldn't take too much space in the code.