Search found 45 matches

by Captain_Pacho
Thu Mar 07, 2019 9:04 am
Forum: Suggestions and Bug Reports
Topic: Exporting substrate statistics
Replies: 21
Views: 2476

Re: Exporting substrate statistics

What about assign new "specie" string to every cell. To this string would be added a new character everytime, when the new mutation is made. It would be a lot of data, but it could be possible to track . Also then we could compute how different are species and then by some way we could interconnect ...
by Captain_Pacho
Sun Feb 03, 2019 5:28 am
Forum: Suggestions and Bug Reports
Topic: Fricciocyte
Replies: 2
Views: 671

Re: Fricciocyte

So the drag would be applied in form:
dragXmultiplier = sin(angleOfCell)
dragYmultiplier = cos(angleOfCell)
by Captain_Pacho
Mon Jan 14, 2019 9:41 am
Forum: General Discussion
Topic: How is the development of the PC version going?
Replies: 10
Views: 730

Re: How is the development of the PC version going?

BL0Zz wrote:
Sun Jan 13, 2019 7:27 am
Ok, what library??? it would be "in the dynamic link library ....... "

And.... give your contact if you know c++
dynamic link library and path to the executable of the game
by Captain_Pacho
Mon Jan 14, 2019 7:54 am
Forum: General Discussion
Topic: Cell Lab PC Discussion
Replies: 0
Views: 167

Cell Lab PC Discussion

So I'm starting Discussion about the screenshots presented by Petter. My first question if those diagonal lines we can see ulin one screenshot are some kind of directional light or it is just a bug? Also I would like to ask, parameters of the machine which run first screenshot , because there are so...
by Captain_Pacho
Sat Jan 12, 2019 3:44 pm
Forum: General Discussion
Topic: How is the development of the PC version going?
Replies: 10
Views: 730

Re: How is the development of the PC version going?

if you want so , you could send me your code, Im really really interested in the way, how you coded mechanics
by Captain_Pacho
Sat Jan 12, 2019 3:00 pm
Forum: General Discussion
Topic: How is the development of the PC version going?
Replies: 10
Views: 730

Re: How is the development of the PC version going?

Here I have the first beta 1.0 that was made in 2 days, any comments, criticism is acceptable (beta 1.5 will be released in 2 months or less) whatever the link is this: https://drive.google.com/open?id=1qeRRzwaZG1Q8HHGyCit8LSP_vBH0Srwt Well a little of criticism , It doesnt work for me . It show me...
by Captain_Pacho
Sat Dec 29, 2018 5:25 pm
Forum: User-Created Challenges
Topic: Easy Evolution
Replies: 18
Views: 1180

Re: Easy Evolution

This is one of my favorite ecosystems to have evolved here. There are three organisms, each with a niche. I color-coded them for easier distinction. Substrate: https://www.dropbox.com/s/6rbmm3fo7ja1qbk/wap%20elle%20blinky%20buoy%203org%20cc.substrate?dl=0 blinky-buoys-3org-inset.png The pink swimme...
by Captain_Pacho
Sun Dec 23, 2018 11:12 pm
Forum: Suggestions and Bug Reports
Topic: 8bit Angle Variables
Replies: 3
Views: 671

Re: 8bit Angle Variables

Do you think it is not worth it?
by Captain_Pacho
Fri Dec 21, 2018 7:11 pm
Forum: Suggestions and Bug Reports
Topic: 8bit Angle Variables
Replies: 3
Views: 671

8bit Angle Variables

It is possible to use 8bit int variables for Angles? I think there could be some reducction of RAM usage if you could reduce type of data held by genome. For example, I think we dont need 360° rotation, I think we could survive with just 256 different angles. And maybe also we could use this type of...
by Captain_Pacho
Wed Dec 19, 2018 12:43 pm
Forum: Suggestions and Bug Reports
Topic: Move tool for every bounded cells
Replies: 2
Views: 602

Move tool for every bounded cells

I suggest to create a tool, where you won't move just specific cell, but you will move every cell bounded to organism. So you can move large organisms and you don't have to move it cell by cell. I do suggest this because Now I'm working on project, which I'm creating in more organisms and I'm gluein...