Search found 69 matches

by EliteMacro_37
Wed Dec 12, 2018 4:16 pm
Forum: General Discussion
Topic: Is the neurocity kind of weird?
Replies: 11
Views: 1952

Re: Is the neurocity kind of weird?

However the problem is, the more color you add for differentiating signals the harder it gets to differ each color in brief, for the example, if you had 3 types of mode to differ, you can use Green, Blue and Red and the color difference is very distinctive from far away, put a 6 type of different mo...
by EliteMacro_37
Wed Dec 12, 2018 12:49 pm
Forum: General Discussion
Topic: Is the neurocity kind of weird?
Replies: 11
Views: 1952

Re: Is the neurocity kind of weird?

I think directional indicators like these are tricky because you're never quite sure how the cell is oriented. It would best be done with color codes for the different signals, I think. However the problem is, the more color you add for differentiating signals the harder it gets to differ each colo...
by EliteMacro_37
Wed Dec 12, 2018 10:55 am
Forum: General Discussion
Topic: Is the neurocity kind of weird?
Replies: 11
Views: 1952

Re: Is the neurocity kind of weird?

Paulo_Fera. wrote:
Tue Dec 11, 2018 9:04 pm
What do you think alast, the signal system could be?
Image
I think it needs only a few changes to know if the signal is + or -
Never thought of it, if it was I would be mind blown for not knowing the feature
by EliteMacro_37
Wed Dec 12, 2018 10:52 am
Forum: Suggestions and Bug Reports
Topic: Suggestions(Signal/Substances)
Replies: 15
Views: 3980

Re: Suggestions(Signal/Substances)

I think this would make CL way too complicated. Nothing I would want to deal with. I agree with the fact it will give more complexity to the total gameplay, I thought that it would give much more options for things to play around and make stuffs a bit more interesting. Since it is a free game(Not s...
by EliteMacro_37
Wed Dec 12, 2018 10:50 am
Forum: Suggestions and Bug Reports
Topic: Suggestions(Signal/Substances)
Replies: 15
Views: 3980

Re: Suggestions(Signal/Substances)

Very interesting, and for me, I'll say.. yes it would make the game more complicated but if we somehow may executed this features properly, we may be able make the game much more interesting even in complexity (I think this feature shall not be a "must-feature" player had in order for the Organism t...
by EliteMacro_37
Wed Dec 12, 2018 10:42 am
Forum: Suggestions and Bug Reports
Topic: format for cells
Replies: 23
Views: 3322

Re: format for cells

That's interesting, the cell may be used as a faster or effective way to move if the aerodynamic law was applied as what the picture says, probably If it get out in a new update cell lab I would use the bacillus type as a missile projectile.
by EliteMacro_37
Tue Dec 11, 2018 11:53 am
Forum: Suggestions and Bug Reports
Topic: In-game Community Creation
Replies: 7
Views: 1324

Re: In-game Community Creation

Alast wrote:
Tue Dec 11, 2018 11:51 am
Major downside with this idea is that you need to host a server for such functionality. That server needs to be paid for.
Hmm you're right, I hope this one's able to be added in the game in the future
by EliteMacro_37
Tue Dec 11, 2018 11:13 am
Forum: Suggestions and Bug Reports
Topic: In-game Community Creation
Replies: 7
Views: 1324

In-game Community Creation

(sorry for flooding for suggestions :D ) Why not adding Community Creation Section between gene bank and settings section?, We know that uploading and downloading substrate and gene from internet, dropbox or wtv are you using and then importing it and opening the downloaded item is a bit 'complicate...
by EliteMacro_37
Sun Dec 09, 2018 3:15 pm
Forum: Suggestions and Bug Reports
Topic: Gene Bank organization / Substrate organization
Replies: 1
Views: 570

Re: Gene Bank organization / Substrate organization

Colour tag or at least "Organism Avatar" would be kinda useful
Also, "Ask Before Delete" button because usually I deleted a organism accidentally by pressing the delete button when I want to rename it or share it