Challange 40: digestion. (Version 101)

Here we remember old challenge discussions that got purged in the great forum cleanup of 2018.
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Eonjet
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Challange 40: digestion. (Version 101)

Post by Eonjet » Wed Jul 18, 2018 8:26 am

Please help. I have tried many things; videos, tutorials, trying myself, the forums, but the closest I've been is everything dying after a generafion or two. Please help. This challenge is killing me.
Current project: an organism that can ensnare prey with sticky tentacles. (o)
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Alast
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Re: Challange 40: digestion. (Version 101)

Post by Alast » Wed Jul 18, 2018 10:05 am

What kind of help are you looking for? How is your organism dying? Does it just not get enough nutrients? Doe sit digest itself? Some details would help us help you :)
Perfection hasnt reached me yet, but its trying hard!
Cell person
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Re: Challange 40: digestion. (Version 101)

Post by Cell person » Fri Jul 20, 2018 12:45 pm

What happened to me was the organism digests itself
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H4yw1r3
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Re: Challange 40: digestion. (Version 101)

Post by H4yw1r3 » Fri Jul 20, 2018 2:02 pm

Keratinocytes are good for protection. Adhesin length and split positions may be crucial for this challenge.

Wish you luck there!

Edit: Oh, and I almost forgot. Lipase 'digests' cells in contact. Prolonged contact may result to cell ruptures and further organism fails.
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Cell person
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Re: Challange 40: digestion. (Version 101)

Post by Cell person » Fri Jul 20, 2018 3:01 pm

Thanks it worked
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H4yw1r3
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Re: Challange 40: digestion. (Version 101)

Post by H4yw1r3 » Fri Jul 20, 2018 3:04 pm

Nice! Took you a while there. :mrgreen:
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Eonjet
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Re: Challange 40: digestion. (Version 101)

Post by Eonjet » Fri Aug 31, 2018 7:59 am

My organism kills itself with liapase. It has trouble moving when I add a keratinocyte.
Current project: an organism that can ensnare prey with sticky tentacles. (o)
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H4yw1r3
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Re: Challange 40: digestion. (Version 101)

Post by H4yw1r3 » Fri Aug 31, 2018 8:56 am

It looks like you have troible finding a proper layout for the organism. Try experimenting with Split angles and Child angles to get a new layout than the one you have currently.
Are complex creatures too advanced for you to understand?
Well, let me flood you with them.
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