Macrophages IV

Some challenges are hard :). Here we can discuss their solutions. Please find the thread for the appropriate challenge or create it if it doesn't exist.
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Nayus
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Macrophages IV

Post by Nayus » Fri Sep 14, 2018 2:13 am

Macrophages IV

Difficulty: PhD

Progress: Optional Challenge

Description: The environment of this challenge is less friendly than the previous one. Can you nevertheless get 300 cells?
This requires some serious optimization of your cells. Note that all challenges do not have to be solved to progress in the game


Win Conditions: 300 or more User cells with 30 or less inserted

Hint: Having trouble solving some of the challenges and need some inspiration? Let evolution do the job for you! Go to the Challenges tab of the main menu and make a long press on this challenge to open it in experimental mode. Put the solution you found in Macrophages III on the substrate (you can save and load genomes in the genome editor).
Now start the simulation and you should have some cells multiplying in the environment. If you now increase the radiation level from 0 to slightly above 0 the cells will start mutating and soon you will have more cells than you started with since they have adapted to their environment. Once they reach the required limit you can copy a cell to the genome editor, save it, and use it in this challenge



General Strategy: Optimize the solution of Macrophages III. Split Angles, Split Ratios, Child Angles, and Split mass are good places to start

Record Solution: ?
xoid
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Re: Macrophages IV - solution

Post by xoid » Thu Oct 18, 2018 7:03 am

Make good swimmer which can reach 200 at least
Start empty dish to fill it with food. Freeze.
Put one swimmer in it, switch to Task page. Start.
Wait until they reach 200, freeze.
Put left 29 cells to free space, especially above food grains. Start.

This kind you will reach about 280 cells. Repeat from zero until you will lucky to get 300. Win.
Grimmrog
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Re: Macrophages IV - solution

Post by Grimmrog » Fri Mar 29, 2019 4:52 pm

xoid wrote:
Thu Oct 18, 2018 7:03 am
Make good swimmer which can reach 200 at least
Start empty dish to fill it with food. Freeze.
Put one swimmer in it, switch to Task page. Start.
Wait until they reach 200, freeze.
Put left 29 cells to free space, especially above food grains. Start.

This kind you will reach about 280 cells. Repeat from zero until you will lucky to get 300. Win.
This seems not to work. How are you people building your swimmers?

I did the most simple swimmer for the previous mission, one that splits into a Fl and PG, where the Pg splits a new cell towadrds the front from which a new swimmer will start existing.
If going by the hint, and putting that swimmer into the experimental mode of the IV stage and putting radiation to 0,003 I see the organism change but never having one appear that seems to be an evolutionary step forward ( numbers are between 170 and 210) even after 90khours. If I set radiation more high like 0,025 all I got was even a reduction of numbers at aroudn 140-170 at around 60khours. So it feels like "evolution" doesn't actually evolve I my plate.
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Alast
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Re: Macrophages IV

Post by Alast » Fri Mar 29, 2019 10:33 pm

Evolution favors an organism that can sustain a higher cell count over time in the long run. What you need here is a single high peak.

My solution splits sideways forming a triangle before the new M1 has enough mass to spkit off into a new swimmer. Maybe that'll help you?
Perfection hasnt reached me yet, but its trying hard!
Grimmrog
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Re: Macrophages IV

Post by Grimmrog » Fri Mar 29, 2019 11:59 pm

Alast wrote:
Fri Mar 29, 2019 10:33 pm
Evolution favors an organism that can sustain a higher cell count over time in the long run. What you need here is a single high peak.

My solution splits sideways forming a triangle before the new M1 has enough mass to spkit off into a new swimmer. Maybe that'll help you?
Not sure, it is for me to figure out how to make evolution work.

It looks like split angle is hardly altered by evolution, I had after like 110khours some attemps that sticked a third Phago at the front and rarely any that splitone slightly in a different angle, but those didn't make it.

the same is if you make a entirely empty evolution game with a photocyte (light at the top) I never saw them evolve by split-sticking and then having any species swimmer appear. most evolutions end up in a phago swarming the bottom and mid area, and mostly the photos start to wipe once a devour appears as it kilsl off all the top then some devours are left at the mod of the plate and the phagos around. And if swimmers happen, they are never a self sufficient species as the never seem to slit off initial cells, insteas the shooters that do appear shoot of sole cells or sole swimmers that die rather quickly.

So doing some evolution attemps and trying to "adaption to the environment" as the Macro IV says is nothing I seem to get to work in any evolution attemps I did.
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Alast
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Re: Macrophages IV

Post by Alast » Sat Mar 30, 2019 8:02 am

The substrate of Macrophages IV does not support a sustained population of 300 cells. However, you only need to reach that number once. That's why evolution is not going to solve this challenge for you.

An organism that initially peaks at 250 and sustains 200 cells will outperform an organism that peaks at 300 and sustains 150. That's how evolution favors the first organism while you actually want the second for the challenge.
Perfection hasnt reached me yet, but its trying hard!
Grimmrog
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Re: Macrophages IV

Post by Grimmrog » Sat Mar 30, 2019 8:39 am

But doesn't that make the entire hint useless?

btw more about free evolution. I am now 640k hours in the free xperimental evolution.

The photocytes died off due to a single viructye appearing.
When devourocytes appeared the pop extremely kept at bay as swimers run into them supporting their numbers, but the plate is not dead yet.
All survivable organisms of swimmers are still front dividing. I had occosonally appear some sideattched mutations, but those circle derps died due to the side cell becoming the center of a twist rotation that the old swimmerpart did around them which led them to stravation.

My expexcation before going to bed was, that at least some swimmers would divide into a way where they end up as Flagel, keratin, phago, but that didn't happen, yet would be a valid way of a simple organism surviving the Aeon of devourocytes.
The only adaption or change I see now is that my simple swimmers do not pop out a single cell anymore which makes a new swimmer. Instead they now form a temporarily egg where both the phago and swimmer turn into 2 attached cells that then split each in a single swimmer.

So I really wonder if cell aging has a bad impact on that stuff since some species probably never devlop a proper M1 initial egg of themselves within their lifetime even if better adapted. So I gonna make a new evolution plate and see if stuff works significantly different when cells do not age or if it might block evolution.
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Alast
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Re: Macrophages IV

Post by Alast » Sat Mar 30, 2019 12:47 pm

That's actually a general hint about being able to copy the substrate into experimental mode. But you're right, in this particular case it is somewhat misleading.
Perfection hasnt reached me yet, but its trying hard!
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