Avoidance

Here we report bugs in the beta.
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Alast
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Avoidance

Post by Alast » Thu Feb 22, 2018 7:30 am

Seandoggy's post in the Challenge forum brought this back to my attention. Avoidance still allows for Glueocytes, I thought we wanted to remove that. I think we should.
Perfection hasnt reached me yet, but its trying hard!
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Alast
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Re: Avoidance

Post by Alast » Thu Feb 22, 2018 9:08 pm

And Virocyte while we're on it :D
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Petter
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Re: Avoidance

Post by Petter » Fri Feb 23, 2018 10:55 am

Makes sense, thx!
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H4yw1r3
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Re: Avoidance

Post by H4yw1r3 » Fri Feb 23, 2018 12:33 pm

This gave me a complete new perspective on this challenge.. O.o
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Petter
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Re: Avoidance

Post by Petter » Sun Mar 04, 2018 2:47 pm

I guess the same is true for avoidance II.
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Alast
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Re: Avoidance

Post by Alast » Sun Mar 04, 2018 9:33 pm

Wouldn't hurt but is not as necessary I think because there are 3 explosives and not just one.
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Seandoggy
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Re: Avoidance

Post by Seandoggy » Fri Apr 13, 2018 9:32 pm

Yea I was so happy after cheating Avoidance and was moving onto Avoidance II and then "Oh no I can't use this anymore awwww"
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Alast
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Re: Avoidance

Post by Alast » Fri Apr 13, 2018 9:46 pm

;-)
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Seandoggy
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Re: Avoidance

Post by Seandoggy » Sat Apr 14, 2018 11:39 pm

I tried desperately to proteasify the first challenge. Didn't work
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H4yw1r3
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Re: Avoidance

Post by H4yw1r3 » Sun Apr 15, 2018 3:23 am

Just make an organism that'll avoid the explosive.. Lmao
Are complex creatures too advanced for you to understand?
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