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Falling food

Posted: Tue May 15, 2018 9:53 pm
by Wilcz
It would be cool to have a toggleable for food that feels either gravity (falls) or density. That could create some interesting abyssal "biomes".

Re: Falling food

Posted: Wed May 16, 2018 11:23 am
by Seandoggy
True. How about using glueocytes with zero nutrient priority and no prioritize rn.

Re: Falling food

Posted: Thu May 17, 2018 4:50 pm
by Wilcz
Seandoggy wrote:
Wed May 16, 2018 11:23 am
True. How about using glueocytes with zero nutrient priority and no prioritize rn.
Not sure if I understand. So basically wasting cells? I was talking more about having a "surface" biome in which plankton floats and when it dies the particles it leaves fall to the bottom and feed whatever lives there.

Re: Falling food

Posted: Thu May 17, 2018 9:21 pm
by Seandoggy
"True." I approve. The rest. It's the best solution for what you want currently. Some random photocytes fart out cells that go to the bottom and feed the bottom cells.