Different substrates

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DaCellMan
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Different substrates

Post by DaCellMan » Wed Oct 17, 2018 3:31 pm

I think we should have another setting for substrates.You know the eels and octopi people make?I think we should be able to put specific substances like water.This will allow for jet propulsion and maybe osmosis?Just a random thought.
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Vitoryuiti
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Re: Different substrates

Post by Vitoryuiti » Wed Oct 17, 2018 10:34 pm

But water phisics simulation would lag in most devices
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Emera
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Re: Different substrates

Post by Emera » Thu Oct 18, 2018 7:03 am

Vitoryuiti wrote:
Wed Oct 17, 2018 10:34 pm
But water phisics simulation would lag in most devices
I guess it would take a lot of time to be an actual thing, but that is one of the key features that this game at the end should have.
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Alast
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Re: Different substrates

Post by Alast » Thu Oct 18, 2018 7:18 am

Why should? I agree it could be fun. But is it really lacking this feature? Aren't you gaving enough fun the way it is?
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H4yw1r3
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Re: Different substrates

Post by H4yw1r3 » Thu Oct 18, 2018 11:45 am

I think the game doesn't really lack the water physics. All you can do is to give such organisms the fluid-like motion for better visual appeal. I know, some cells have strong, rigid bonds. That's why such features are already present,like Adhesin Stiffness and Length, which could help in "softening" the connections.
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Alast
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Re: Different substrates

Post by Alast » Thu Oct 18, 2018 1:13 pm

Well, I do admit, I like the idea of repulsion for organisms like our Jelly Fish ones. I just don't agree that it's key. And it comes with a lot of open questions that would have to be addressed first. Like would it make Flagellocytes obsolete for starters? Plus things I couldn't even think of yet. I assume this is a nice idea but will stay at that stage.
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