Multicellular structures

We like few-celled organisms, not bugs!
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Casper-cas9
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Joined: Mon Dec 03, 2018 3:17 pm

Multicellular structures

Post by Casper-cas9 » Mon Dec 03, 2018 5:56 pm

I'd love to see multicellular strutures such as fin cells wich create propulsion when moved by a myocyte
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Petter
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Joined: Mon Dec 08, 2014 11:03 pm

Re: Multicellular structures

Post by Petter » Sun Dec 09, 2018 4:46 pm

This would require some kind of fluid dynamics simulation. I've been thinking about adding something like it though fluid dynamics at the scale of cells behaves quite differently from what we are used to at macroscopic scales. It would therefore probably seem unintuitive and perhaps a bit less interesting. Main issue is though that it probably needs a lot of processing power and definitely would be quite challenging to implement in a good way.
Captain_Pacho
Posts: 19
Joined: Sun Oct 28, 2018 12:12 pm

Re: Multicellular structures

Post by Captain_Pacho » Sun Dec 09, 2018 11:33 pm

Maybe not Petter, just as I see in other game named From The Depths . There was no fluid dynamics simulations and things like this are possible.

The main trick behind this is just , as I already wrote on another thread, to just compute dynamic friction based on directional vector of this given cell and velocity vector. In fact value of scalar multiplication between those two vectors
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