Try to Kill This

Post your own challenge to your fellow researchers!
M9sYK
Posts: 13
Joined: Sat Mar 26, 2016 2:12 am

Try to Kill This

Post by M9sYK » Mon Apr 11, 2016 1:41 am

I took Science Nerd 's Multi cellular organism and made the flageocytes faster so the cluster snaps in fast faster and it puts more energy into making more cells than just storing up nutrients in the l. It can survive quite a wile with no light and does not need nitrates.

IMPORTANT: Give it about a 20 hour head start and release your organism


Download:
https://drive.google.com/file/d/0BxyXqD ... JkeG8/view

20 hour head start:
https://drive.google.com/open?id=0BwGgR ... 3RZbTFISk0

Hard: you can decrease the light amount to make it grow and produce shields slower, or make nutrients chunks appear if you want to
Harder: Beat it with the default settings
Super hard: Disable Nitrates and try

You can use all cell types
you can place down any amount of cells you need to, but if anybody can kill it with placing down under 30 cells, I would be impressed

I would like to see you solutions, I have not solved this myself
Last edited by M9sYK on Tue Apr 12, 2016 3:38 am, edited 3 times in total.
User avatar
Alast
Posts: 2347
Joined: Thu Jul 02, 2015 9:15 am

Re: Try to Kill This

Post by Alast » Mon Apr 11, 2016 7:23 am

Little comment: if you want players to give your organism 20h headstart, why not doing that ocne yourself and saving the substrate then to share? So we won't have to do that all the time.
Perfection hasnt reached me yet, but its trying hard!
User avatar
Alast
Posts: 2347
Joined: Thu Jul 02, 2015 9:15 am

Re: Try to Kill This

Post by Alast » Mon Apr 11, 2016 7:29 am

Killed with 1 cell inserted after 20h with no nitrates.
Perfection hasnt reached me yet, but its trying hard!
User avatar
bwisialo
Posts: 2953
Joined: Sat Aug 15, 2015 10:22 pm

Re: Try to Kill This

Post by bwisialo » Mon Apr 11, 2016 7:49 am

Likewise -- killed, 1 cell, no nitrates.

Edit: Add to that -- only used 1 Mode.
amor fati
User avatar
CandyYAHFT
Posts: 780
Joined: Fri Oct 23, 2015 7:10 pm

Re: Try to Kill This

Post by CandyYAHFT » Mon Apr 11, 2016 10:29 pm

Is it actually easier with no nitrates I guess, I don't try yet
PEACE & LOVE,
CANDY
User avatar
bwisialo
Posts: 2953
Joined: Sat Aug 15, 2015 10:22 pm

Re: Try to Kill This

Post by bwisialo » Mon Apr 11, 2016 11:07 pm

What I did works basically the same with and without nitrates. It's not really easier or more difficult without nitrates.
amor fati
User avatar
CandyYAHFT
Posts: 780
Joined: Fri Oct 23, 2015 7:10 pm

Re: Try to Kill This

Post by CandyYAHFT » Tue Apr 12, 2016 2:22 am

I think I know what you did, found two solutions that solve in less than 1h only with 1 mode, and they're totally different, also a different third, which does it in 2h
PEACE & LOVE,
CANDY
M9sYK
Posts: 13
Joined: Sat Mar 26, 2016 2:12 am

Re: Try to Kill This

Post by M9sYK » Tue Apr 12, 2016 3:17 am

How did you do it? How do you kill photocytes attached to keratinocytes? The best way I could do it was try to squish them and make them pop.
User avatar
bwisialo
Posts: 2953
Joined: Sat Aug 15, 2015 10:22 pm

Re: Try to Kill This

Post by bwisialo » Tue Apr 12, 2016 3:36 am

If you attach a Glueocyte with max Nutrient priority to the Lipocyte, it sucks the energy out of everything.
amor fati
M9sYK
Posts: 13
Joined: Sat Mar 26, 2016 2:12 am

Re: Try to Kill This

Post by M9sYK » Tue Apr 12, 2016 3:42 am

Alast wrote:Little comment: if you want players to give your organism 20h headstart, why not doing that ocne yourself and saving the substrate then to share? So we won't have to do that all the time.
Ok, I put a head start file :)
Post Reply