Slippery slope III

Post your own challenge to your fellow researchers!
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bwisialo
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Re: Slippery slope III

Post by bwisialo » Sat Dec 05, 2015 9:19 am

Why solve it without Buoyocytes? People often have a difficult time with Floaters I. So, allowing Buoyocytes makes this a fairly decent challenge.
amor fati
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CandyYAHFT
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Re: Slippery slope III

Post by CandyYAHFT » Sat Dec 05, 2015 6:07 pm

Well, technically ...
Because I don't usually use buoyocytes, so I forgot they exist, and I tried to solve the challenge without them
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CANDY
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Alast
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Re: Slippery slope III

Post by Alast » Sat Dec 05, 2015 6:16 pm

So, what you're saying is that you didn't test your challenge properly. And that's why the rules have to change now. Am I getting that right?
Perfection hasnt reached me yet, but its trying hard!
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CandyYAHFT
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Re: Slippery slope III

Post by CandyYAHFT » Sat Dec 05, 2015 7:11 pm

No, the rules are OK, but I have to clear my mind, I didn't see all the possibilities, your genomes are awesome, but I think then this is a floaters challenge, Isn't it?
PEACE & LOVE,
CANDY
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bwisialo
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Re: Slippery slope III

Post by bwisialo » Sat Dec 05, 2015 8:04 pm

Buoyocytes do solve it better than Glueocytes. ;) But I've decided to stop naming my challenges the same as in-game challenges followed by a number. Because Petter might want to create an in-game challenge called, for example, Slippery Slope III or Tip the Balance II. And having a user-created challenge by the same name might cause a bit of confusion.

I'm not sure if Petter is concerned about that issue: he hasn't said anything about it.

You can make up names, such as High Density Living (or whatever) for this challenge . The other advantage of a name like this is that it doesn't hint at any particular solution strategy. ;)
amor fati
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CandyYAHFT
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Re: Slippery slope III

Post by CandyYAHFT » Sun Dec 06, 2015 6:01 am

Well, I don't know, Petter plays user created challenges, but I named my other challenge Take the Throne, so that's a start, but I think you're right, in the naming challenges thing, because maybe this challenges could be in the game in a future, so giving them a number, suggests a gradual difficulty increasing, tough, in the game macrophages I, II & III, are really easy challenges, but IV was the hardest thing in the game, and sterilisation II, was easier than sterilisation I, so the numbers also confuses, so the right thing to do, will give less suggesting names to our challenges, because if I make a challenge named infestation II, people will aim for similar solutions to the needed on the sake named challenge, which I guess will be wrong, since this was just a challenge to teach us about the importance of positioning carefully, and, this is no needed after you finish the game.
PEACE & LOVE,
CANDY
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