Falling food

We like few-celled organisms, not bugs!
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Wilcz
Posts: 65
Joined: Mon May 14, 2018 11:17 am

Falling food

Post by Wilcz » Tue May 15, 2018 9:53 pm

It would be cool to have a toggleable for food that feels either gravity (falls) or density. That could create some interesting abyssal "biomes".
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Seandoggy
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Location: North of the south pole, south of the north pole. Certainly on earth for all of 2000-2017.

Re: Falling food

Post by Seandoggy » Wed May 16, 2018 11:23 am

True. How about using glueocytes with zero nutrient priority and no prioritize rn.
Seandoggy has <3 Cell Lab for 2 years, now (o)
Wilcz
Posts: 65
Joined: Mon May 14, 2018 11:17 am

Re: Falling food

Post by Wilcz » Thu May 17, 2018 4:50 pm

Seandoggy wrote:
Wed May 16, 2018 11:23 am
True. How about using glueocytes with zero nutrient priority and no prioritize rn.
Not sure if I understand. So basically wasting cells? I was talking more about having a "surface" biome in which plankton floats and when it dies the particles it leaves fall to the bottom and feed whatever lives there.
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Seandoggy
Posts: 116
Joined: Mon Feb 12, 2018 8:38 pm
Location: North of the south pole, south of the north pole. Certainly on earth for all of 2000-2017.

Re: Falling food

Post by Seandoggy » Thu May 17, 2018 9:21 pm

"True." I approve. The rest. It's the best solution for what you want currently. Some random photocytes fart out cells that go to the bottom and feed the bottom cells.
Seandoggy has <3 Cell Lab for 2 years, now (o)
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