Organism seed number

We like few-celled organisms, not bugs!
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Wilcz
Posts: 15
Joined: Mon May 14, 2018 11:17 am

Organism seed number

Post by Wilcz » Tue May 15, 2018 9:59 pm

I don't really know much about programming but what would be nice is a seed (like in Minecraft) that is generated as the organism is created so instead of downloading you could just punch in a couple of letters and numbers to load the organism in.
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Seandoggy
Posts: 82
Joined: Mon Feb 12, 2018 8:38 pm
Location: North of the south pole, south of the north pole. Certainly on earth for all of 2000-2017.

Re: Organism seed number

Post by Seandoggy » Wed May 16, 2018 11:21 am

Ah. PRNGs. Totally useless in this case. But codes? Possible. You know, seeds are used for Pseudo-Random Number Generators. (PRNG). Seeds go IN, not OUT. Don't call it a seed, and I, a humble programmer, will be happy. Also, those codes might be long. It's not 10, or 20 values.
Seandoggy has <3 Cell Lab for 2 years, now (o)
Wilcz
Posts: 15
Joined: Mon May 14, 2018 11:17 am

Re: Organism seed number

Post by Wilcz » Thu May 17, 2018 4:47 pm

Seandoggy wrote:
Wed May 16, 2018 11:21 am
Ah. PRNGs. Totally useless in this case. But codes? Possible. You know, seeds are used for Pseudo-Random Number Generators. (PRNG). Seeds go IN, not OUT. Don't call it a seed, and I, a humble programmer, will be happy. Also, those codes might be long. It's not 10, or 20 values.
Yeah sorry about that. I'm not a programmer and English isn't even my first language so I don't really know the terminology.
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