Search found 614 matches
- Wed Aug 14, 2019 4:11 pm
- Forum: Discussion of Challenges
- Topic: Keep the Balance
- Replies: 5
- Views: 8674
Re: Keep the Balance
I've already solved this using a combination of Keratinocytes and Gluocytes. One solution makes a Keratino worm with a Gluocytic head, and my other one being a simple colony of Keratinocytes and Gluocytes. Split Mass and which cell to split is crucial here in order for the third species to survive. ...
- Tue Aug 06, 2019 9:45 am
- Forum: General Discussion
- Topic: how do you detached a gluocyte?
- Replies: 3
- Views: 4863
Re: how do you detached a gluocyte?
Producing a Secrocyte with Protease secretion can work as long as the split is linear (180 degrees, with the Secrocyte at the middle and adhesives off to Child Adhesive and Split Adhesive)
- Mon Aug 05, 2019 12:27 pm
- Forum: General Discussion
- Topic: how do you detached a gluocyte?
- Replies: 3
- Views: 4863
Re: how do you detached a gluocyte?
Either try to split it with Child Adhesive off or have a timed Stemocyte turn into a Gluocyte. The cell itself is too big for 90/10 splits to completely eliminate the bond.
- Mon Jul 22, 2019 6:59 pm
- Forum: Discussion of Challenges
- Topic: Digestion
- Replies: 37
- Views: 57751
Re: Digestion
Have you tried playing around with the Secrocyte? Secrocyte is one of the unique cell types because it can secret substances. These substances can be signals (S1, S2, S3,... ) or other stimulus (Food, Wall,... ). Secrocyte can only prodcue one of the selected substance in such large amounts. It cann...
- Sun Jul 14, 2019 1:43 am
- Forum: Beta testing
- Topic: Parasite challenge without Nutrient Priority
- Replies: 4
- Views: 10776
Re: Parasite challenge without Nutrient Priority
You can try meddling with the Split Mass instead of trying to find the Nutrient Priority. Nutrient Priority prioritizes a cell to make it hatch first, which you can also do on Split Mass if you configured it accordingly. The challenge itself doesn't require Nutrient Priority to be solved. You can co...
- Fri Jun 28, 2019 8:34 am
- Forum: Showcase of our Creations
- Topic: Bees colony
- Replies: 15
- Views: 18397
Re: Bees colony
Though there were some complications with the plant's development process, everything else is operational. Outstanding system you've built in this circular world.
- Thu Jun 20, 2019 5:23 am
- Forum: Discussion of Challenges
- Topic: Gene Therapy
- Replies: 6
- Views: 8395
Re: Gene Therapy
M1 of Virocytes are passed down to the victim's M1 mode. They can only infect up to the second generation, meaning the third generation will keep its traits rather than being overriden by the Virocyte.
EDIT: Typo corrections.
EDIT: Typo corrections.
- Wed Jun 19, 2019 2:46 pm
- Forum: Showcase of our Creations
- Topic: Bees colony
- Replies: 15
- Views: 18397
Re: Bees colony
I can see so much effort has put into this. Good Job!
- Sat Jun 15, 2019 2:36 am
- Forum: Discussion of Challenges
- Topic: Sterilization
- Replies: 7
- Views: 10282
Re: Sterilization
Try making the chassis of your solution much smaller either by making the design simpler or divide the properties into smaller modules, individually floating by their own Buoyocyte/s. Maybe the problem is that they're interconnected to each other. If one were heavier, it'll pull the others down. Try...
- Fri Jun 14, 2019 7:52 am
- Forum: Discussion of Challenges
- Topic: Deception
- Replies: 35
- Views: 48429
Re: Deception
Well, designs would require Keratinocytes if one were to use Devourocyte unlike Gluocytes which could still function without being dependent on Keratinocytes. I have a couple of my own designs that don't require Keratinocytes with the use of Gluocytes and still works like a charm. It is quite pecula...