Post your creations here. It can be either a cool genome or an interesting ecosystem. Indicate if you designed it yourself or if it was created through evolution, or both :). File, picture, or video is required.
Thanks for the welcome . Ive been tinkering with this organism (because i failed at making the stomach swimmers, lipase are alot harder than cyanide lol), and I got something pretty exciting:
Organism-wise it have a really simple programming and layout (havent managed to make it avoid others), but as the name suggest, it crush stuff! . Kinetic and mechanical weapon in cell lab idea have been around a long time so im really excited to finally implement it.
2 rows of ciliocytes grind up little cells to feed the phagocyte. I have 2 spare stereocyte that i havent program to avoid walls and avoid it self.
Currently resides in Showcase of Our Creations . Have you realized how many you killed everytime you press the sterilize button? You monster !
You Alast
The way you keep creating new and better versions. And also the way you made your creatures explode if one of their cells dies. Funny with a small hint of disturbing
As I said, the self destruct is for the greater good of the species. I rather have one organism die than 2 or 3 just because they're facing each other in sort of a dead lock
And what can I say. Your stomach swimmer has inspired me. When I'm inspired I like to get the best out of my genomes At this point I'm pretty happy with it, though.
Perfection hasnt reached me yet, but its trying hard!
Alast wrote: ↑Thu Apr 19, 2018 8:41 pm
I've created yet another version! The layout is slightly updated to have the organism be safer from its own Secrocyte.
Also I just cannot prevent collisions with other Swimmers. If that happens they tend to get so entangled that they both die and if food is near other Swimmers might run into that clump forming a big cluster of cells rendered useless. So I've implemented a Kill Switch. Once a cell of a Swimmer dies it sacrifices itself for the greater good of the species. Try it out and see for yourself
Can you explain how you managed to implement this? I've watched the genome and I can't really figure out how you did it, but I gotta say, it's ingenious.
Oh shoot, I need one more mode..
Maybe if I just...
Aand now it's broken and I don't know how to fix it
Alast wrote: ↑Thu May 17, 2018 4:24 pm
Do you lean how I implemented the kill switch? Or which behavior are you referring to?
Yeah, I think I figured it out, though, you limit splitting with max connections and set the split mass to always split, so when one breaks, it's allowed to split, and sets off a chain reaction.
I'm making a new swimmer that should be able to utilize that well, and I'm intending the design to be very agile, so hopefully we can avoid collisions in the first place.
Oh shoot, I need one more mode..
Maybe if I just...
Aand now it's broken and I don't know how to fix it
Alast wrote: ↑Thu May 17, 2018 8:25 pm
That's exactly how it works
Collisions usually isn't a problem. Just in this case with the Lipase and the Ciliocytes collisions can be lethal.
And messy, since they can fit some cells in their mouth with no way to digest cells.. The max connections feature is new isn't it? I think I can ensure regeneration with a few tricks using that too, of at least some parts.
Oh shoot, I need one more mode..
Maybe if I just...
Aand now it's broken and I don't know how to fix it